Cosmic Express
Draknek
4.5
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Detalhes da Versão
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All aboard the Cosmic Express, a delightfully brain-melting game where the puzzles are out of this world! Your job is to lay down the train tracks across a series of tiny space stations. Each alien has a home of their own, and there’s only room for one extraterrestrial at a time in the passenger car. It’s cute, harder than it looks, and guaranteed to give you hours of challenging fun across hundreds of levels.
- Fiendishly difficult puzzle design from master puzzle creator Alan Hazelden (A Monster’s Expedition, Sokobond)
- Ultra-adorable graphics created by Tyu Orphinae (Klondike Collective)
- Relaxing ambient soundtrack by Nick Dymond (Maia, The Colonists)
No in-app-purchases or ads.
Avaliação Média
634
Desagregação das Avaliações
Avaliações em Destaque
- Por David Gennari - 2021-09-17 - Versão 1.1.0 accessibility- I like the game itself. But what baffles me is why you put the play button directly onto the puzzle field at the bottom center. You've got an entire lower right corner free. What invariably happens when placing track you'll start the train. This is awful design. Sometimes zooming out helps, but then placing tracks becomes more difficult. Move the play button and I'll change to a 5 star, which this game deserves. Maybe this isn't an issue on larger devices but on an S8 it's nearly game breaking 
- Por Grant M. - 2021-11-14 - Versão 1.1.0 accessibilitygame_progression- A brilliant, fantastically challenging puzzle game for veteran puzzle gamers. The level designers are freaking genius masterminds that never fail to stump you. These puzzles get really difficult while always looking simple on the surface, sorta like Snakebird. You know a puzzle game is great when you conclude that a level seems logically impossible, and then days later you decide to give it another shot, and a short time later you manage to solve it. This has happened to me multiple times now. 
- Por Colin Brown - 2020-09-13 - Versão 1.0.8 performance_and_bugs- First off, let me say the actual concept and puzzles are excellent, 10/10. However, I can't understand why the play button is in the bottom middle of the screen. Makes it very frustrating trying to edit track when it's under the button. Why not put it in a corner like the other 2 buttons? Another thing is the game doesn't work well with higher resolution. My s10+ has a ~2k display, but I don't think this game even runs at 1080p. Looks noticibly pixelated. 
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